Sunday, March 2, 2014

How to convert and individually install ME3 mods in PCC format

A lot of older mods for Mass Effect 3 are PCC install instead of .mods, meaning they overwrite anything you already have installed in a particular PCC file.  This is particularly troublesome with clothing and armor mods, where you want to use more than one at a time.

This is a guide to convert any PCC format mods into mesh .mods that replace individual outfits/hair/etc., instead of the entire file.

I'm going to use the N7 Leather Jacket for Femshep made by firemadeflesh on tumblr as an example.

In this example, when you download the mod, you have 2 files:



The PCC which contains all the clothing in the game for Femshep

and the tpf which has the modded textures for the outfit you are installing.

1. Open the PCC in Meshplorer



Find the modded outfit.  All we're doing here is marking down it's ID number.
(here it is 1633)



Close Meshplorer.

2. Open the same PCC in PCC Editor 2.0



In the list find the ID number you marked down in Meshplorer.



Select it on the left and in the Modmaking menu select 'Create Binary Replace Job from Object' - a 'done' window will pop up.

You can close PCC Editor 2.0.

3. Open Mod Maker.
You should see your mesh replacement job already in the window.


Now just File -> Save Jobs -> All


It will prompt you to save your .mod installer for your mesh.

--

Now you can run the job now, or load it later to install your outfit (or armor or hair or whatever you were converting) and it won't overwrite any of the other mods you have installed already (unless it's replacing the same slot.)

TO INSTALL THE TEXTURES

You can either use the tpf with Texmod as intended, or install the textures permanently using TPF Tool. Ottemis has a detailed guide on TPF Tools here.

In the case of the Nilin N7 Leather Jacket, only 1 of the textures of the 4 is in the correct format for the game files, so to permanently install I had to do some extra changes to them in Photoshop, but that is beyond the scope of this tut! Hopefully the mod you are attempting to convert has textures already in the correct format to install.

Success!


Thursday, January 16, 2014

ME3 Character Texture Overhaul


DOWNLOAD for texmod

Install textures permanently using ME3Explorer's TPF Tools. Guide by Ottemis.

This mod aims to make the characters in Mass Effect 3 look higher res and more life-like.

I have replaced most of the textures in the character creator, which covers custom Shepard (male and female) and many NPCs.

I have reduced the appearance of the hairline seam as much as possible, but it may still be apparent in some lighting.

If you are using a custom face texture on Shepard, load that Texmod higher than mine so it overwrites. If possible, I recommend replacing default Shepard's face textures and applying them to custom Shepard with Gibbed save editor to avoid conflict.

Bundled with Eyelashes by Eranen

Alternate download on the Nexus

Wednesday, December 18, 2013

ME3 Mod: "Helena" Outfit

This mod replaces the dress.

DOWNLOAD

Source Files for modders

Update 2.22.2014  .mod download - ME3Explorer mod maker installer for the mesh; this will only replace the dress, not the entire file (you will still need the tpf for the textures, either use Texmod or install it with ME3Explorer.)



1. Follow the install instructions HERE

2. Run the included tpf with Texmod or it will use the original dress textures.

-There are 3 color variants, use one at a time.



Mesh conversion to femshep done by http://andrastessanctifiedgirdle.tumblr.com/

I have uploaded the source files for manual replacement, and a psd to make recolors easier (separate because the files are quite large.)


Created with ME3Explorer mesh importer rev456

3dsMax 2012 and the UDK

Mass Effect 3 Mod: Kyoko Hair



 INSTRUCTIONS:

1. Follow the installation instructions HERE


2. Use Gibbed to mod the following hair mesh and textures following this guide: link

BIOG_HMF_HIR_PRO.Hair_PROJessica.HMF_HIR_PROJessica_MDL

BIOG_HMF_HIR_PRO.Hair_Short02.HMF_HIR_PROShort_Diff

3. Run the included Texmod or the textures will not display correctly.

Credit, sort of!
This hair was originally by Kozaburo; I ported it from a Fallout 3 port
which was floating around the internet and now it's in ME3 with crappy alphas! Hooray.


Created with ME3Explorer mesh importer rev456
3dsMax 2012 and the UDK

Friday, December 6, 2013

About comments and mod support

This is a public service announcement: I do not answer comments here.

There are only so many social media fronts I can keep tabs on without my brain frying so it's every man/woman for themselves around here *shoots pistols into the air*

Anyways.  If you have a burning desire to contact me for whatever reason I am active on my tumblr account: ellementalist.tumblr.com

Sometimes you can find a small stray mod on there too ;)

Sunday, November 24, 2013

ME1-3 Texmod: Male Face Texture

This is the custom texture I made for my male Commander Shepard, Aiden.  I made it for him, so it's not going to work great as a universal replacer, but I thought I'd upload it for those that want to give it a try or use it to make a new face.  I have also uploaded the source images for modders who want to work off it.



Texmod Download

Source Files Download

Tuesday, November 19, 2013

Mass Effect 3 Mod: Male Shirt and Fatigues intro replacer

DOWNLOAD

This replaces the male intro uniform (clean & dirty) with the Alliance fatigues
and a de-beefcaked version of Vega's T-shirt.



INSTRUCTIONS:

1. Follow the PCC installation instructions HERE


2. Run the included Texmod or the textures will not display correctly.

***I have included the upk and texture files for those that want to replace things manually***

Permissions: Feel free to alter my lazy textures :) If you re-upload any parts of this
mod please credit me.



Created with ME3Explorer mesh importer
3dsMax 2012 and the UDK
Fatigue pants textures from Ottemis